Starfield is out this week, although it looks as if the entire PC gaming world has been enjoying the Early Entry model over the previous week, and with Intel Arc help reportedly spotty (at finest), the motive force workforce at Intel has pushed out a driver replace particular to Starfield. And based on the Intel Graphics workforce, there’s one other one on the way in which later this week.

Starfield’s efficiency on Intel Arc graphics playing cards nonetheless wants enchancment.
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“The driving force engineering workforce continues to be onerous at work on additional stability and efficiency enhancements,” writes Intel on Twitter/X. “We need to supply fixes for this title as rapidly as potential.” Stability points particular to a single vendor will not be nice, although kudos to the Intel workforce for working onerous to launch a brand new driver and proceed to enhance the sport’s efficiency.
The Starfield driver for Intel Arc graphics playing cards that simply dropped is an enormous one, because it considerably reduces loading occasions and resolves a number of “recreation instability and visible artifacts.” Nevertheless, as extra work must be achieved, Intel advises enjoying the sport utilizing the ‘Excessive’ preset or decrease – so no Extremely then.
It actually seems like Starfield is not enjoying good with Intel Arc graphics playing cards, as the complete launch notes for this driver launch state the next ‘Identified Points’ for the sport. A few of these nonetheless sound fairly critical, so this is hoping Intel can iron them out as quickly as potential.
- Starfield (DX12) could expertise software instability in some areas of the sport.
- Starfield (DX12) could exhibit corruption when utilizing Dynamic Decision Scaling. A workaround is to vary the Render Decision Scale slider worth.
- Starfield (DX12) could exhibit texture flickering on gentle sources throughout gameplay.
- Starfield (DX12) could exhibit low texture particulars on sure objects within the recreation.