CS2 gamers with AMD graphics playing cards are having a tricky time with large sport stutters after driver updates.
Many gamers reported points for the reason that Sept. 27 launch of CS2 on locations like Reddit with standing nonetheless for a number of seconds, after which all of the sudden teleporting to the place they have been planning to go to. Enemies magically materialize on their screens, after seconds of silence. The stutters are inflicting some extreme angst, and it’s all resulting from shader compilation.
The problem is seemingly fairly easy: CS2 doesn’t pre-load shaders, forcing the sport to render them in real-time, which may trigger some large disconnects between what’s taking place within the sport and what the participant sees on their display screen. Thus far, there actually isn’t a silver bullet answer, apart from to fly round a observe server with the entire weapons and grenades on each map, forcing the sport to compile all of the shaders earlier than leaping right into a aggressive match.
Nobody sincerely anticipated CS2 to have an ideal launch. CS:GO was a piece in progress years after its launch, and had a number of facelifts earlier than it grew to become the buttery clean struggle machine it was in its later years. With a number of new parts within the sport, like enhanced graphics and volumetric smoke grenades, and a brand new engine, there have been certain to be some rising pains.
Within the months and years to come back, CS2 is more likely to change into what CS:GO was in the direction of the top of its lifetime, however till that point comes there can be some tech points. Till then, gamers with AMDs who desire a clean expertise are going to should manually load their shaders.
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