Murderer’s Creed Mirage is, so says the Alice B evaluation, “probably the most pleasing Murderer’s Creed recreation for years.” That’s thanks partially to a returning deal with traditional AC stealthing in a single, densely detailed metropolis, and this back-to-basics method extends to the technical facet too. Mirage cares not for being the shiny poster baby of ray-traced glamour; it’s only a recreation that appears fairly good and runs properly on PC, older {hardware} and Steam Decks included.
It additionally retains its listing of graphics settings comparatively transient, although there are a number of in there that may dish out some further frames per second at little price to the visuals. Right here it’s, then: your full information to Murderer’s Creed Mirage’s PC efficiency, from its refreshingly affordable system necessities to its finest settings mixtures.
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Murderer’s Creed Mirage system necessities and PC efficiency
Mirage’s {hardware} calls for have risen above these of Murderer’s Creed Valhalla, although by right now’s AAA requirements, they’re completely manageable. The inclusion of the AMD Radeon RX 570 at least graphics card reveals that Mirage doesn’t want oodles of VRAM, and up on the different finish, 4K / 60fps is claimed doable on a mixture of very a lot last-gen equipment. Even the set up dimension is modest, at about one-third of a Starfield, and in contrast to the spacefaring RPG, Mirage’s SSD ‘requirement’ is extra of a well mannered suggestion. I’ve tried it on a tough drive and, exterior of elongated load instances, it really works wonderful.
The one potential trip-up is the necessity for Intel Arc GPUs to run with Resizeable BAR enabled. This RAM-sharing function, additionally known as Sensible Entry Reminiscence on AMD methods, itself requires a considerably latest CPU, therefore the Minimal spec listing suggesting at the very least an eighth Gen Intel chip to buddy up with Arc graphics.
Murderer’s Creed Mirage Minimal PC specs (1080p / 30fps)
- GPU: Intel Arc A380 / Nvidia GeForce GTX 1060 (6GB) / AMD Radeon RX 570
- CPU: Intel Core i7-4790K (Intel Core i5-8400 for Intel Arc) / AMD Ryzen 5 1600
- RAM: 8GB
- OS: Home windows 10 / 11
- SSD storage: 40GB
- DirectX model: DX12
Murderer’s Creed Mirage Beneficial PC specs (1080p / 60fps)
- GPU: Intel Arc A750 / Nvidia GeForce GTX 1660 Ti / AMD Radeon RX 5600 XT
- CPU: Intel Core i7-8700K / AMD Ryzen 5 3600
- RAM: 16GB
- OS: Home windows 10 / 11
- SSD storage: 40GB
- DirectX model: DX12
Murderer’s Creed Mirage Fanatic PC specs (1440p / 60fps)
- GPU: Intel Arc A770 / Nvidia GeForce RTX 2070 / AMD Radeon RX 5700 XT
- CPU: Intel Core i7-9700K / AMD Ryzen 7 3700X
- RAM: 16GB
- OS: Home windows 10 / 11
- SSD storage: 40GB
- DirectX model: DX12
Murderer’s Creed Mirage Extremely PC specs (4K / 60fps)
- GPU: Nvidia GeForce RTX 3080 / AMD Radeon RX 6900 XT
- CPU: Intel Core i5-11600K / AMD Ryzen 5 5600X
- RAM: 16GB
- OS: Home windows 10 / 11
- SSD storage: 40GB
- DirectX model: DX12
Some housekeeping earlier than we get into the resting outcomes: firstly, most of my benchmarks have been recorded earlier than the day one patch that added the (largely reviled) Denuvo DRM. Regardless of Denuvo’s popularity for hobbling efficiency, nonetheless, subsequent re-tests counsel this patch hasn’t slowed down Murderer’s Creed Mirage in any respect, so any and all benchmark outcomes ought to nonetheless be legitimate.
Second, Mirage’s 5 high quality presets – Low, Medium, Excessive, Very Excessive, and Extremely Excessive – can change the sport’s decision scale, basically working the sport at a decrease decision than that of your monitor with none subsequent upscaling. Since that is each ugly and a fiddly variable in benchmarking, I caught with native decision for all assessments. Thus, for any point out of a preset on this information, think about including “…and with 100% decision scale” on the tip. Identical web page? Jolly good.
Anyhow, there’s little must intestine sharpness when Mirage performs as comfortably because it does. The 6GB GTX 1060, which the official specs counsel is simply good for 30fps at 1080p? Once I tried it, the seven-year-old GPU averaged 59fps on Low high quality, with Medium holding issues easy at 53fps.

Granted, that was with the RPS take a look at PC’s Intel Core i5-11600K and 16GB of RAM, however this CPU isn’t going to double the framerate of one thing like a Core i5-8400. Extra seemingly, the system necessities are simply on the pessimistic facet; the Beneficial-tier Arc A750 additionally overperformed , scoring 71fps at 1080p/Excessive.
I didn’t have any of the listed Fanatic or Extremely GPUs at hand, although I can verify that the favored RTX 3070 can do 75fps on Extremely Excessive and native 1440p, whereas the Radeon RX 7800 XT – which prices about the identical as an RTX 3080 – produced 58fps on Extremely Excessive with the rez cranked as much as 4K. And that was additionally native, with none upscaling.
Additionally, Murderer’s Creed Mirage has upscaling. Sure, it does afford itself some PC bells and whistles, primarily the complete trio of Nvidia DLSS, AMD FSR 2 and Intel XeSS. They work a deal with, too: DLSS on Balanced mode propelled the RTX 3070 to 84fps at 4K, albeit with a preset drop to Medium. Balanced FSR 2 additionally boosted the RX 7800 XT’s max-quality 4K efficiency from 59fps to 86fps, although AMD’s upscaler nonetheless isn’t fairly as sharp as Nvidia’s.
Ultrawide resolutions get some love as properly. Not a lot in cutscenes, which run at commonplace 16:9 widescreen with vertical black bars, however the really playable half adapts ably to 21:9.


Stability-wise, all is properly, and I haven’t ran into any stuttering or buggy moments value reporting. Even the load instances appear rather a lot shorter than these of Valhalla, at the very least with Mirage put in on an SSD.

It ain’t half dangerous on the standard Steam Deck, both. No less than, it isn’t as soon as you possibly can really set up it, as the shortage of a Steam launch means you’ll first want to persuade both Ubisoft Join or the Epic Video games Launcher into working on the SteamOS handheld. When you’re in, although, Mirage takes immediately to the Deck’s gamepad-style controls, and it ticks alongside surprisingly properly. I acquired 35fps on Prime quality, 42fps on Low, and 50fps with each Low and FSR 2 on Balanced.
As common, thoughts, there are actually higher choices than the presets. Now that we’ve established Murderer’s Creed Mirage’s core competency on the tech facet, it’s time to see how fine-tuning its settings can yield sooner framerates nonetheless.

Murderer’s Creed Mirage finest settings information
The efficiency variations between every preset can fluctuate; generally they’re vital, generally they’re invisible to the bare eye. The RTX 3070, the cardboard I ended up utilizing (at 1440p) for this setting-tweaking experiment, averaged 75fps on Extremely Excessive, 80fps on Very Excessive, 90fps on Excessive, 94fps on Medium, and 102fps on Low.
Usually, these sorts of figures would have us in search of which settings to drop all the way in which to Low, because it clearly holds probably the most frames in reserve. Nonetheless, since Mirage already performs properly on previous and weak {hardware}, I reckon this time we will goal larger and seek for a mixture of Extremely Excessive, Excessive and the occasional Medium setting. Apart from, trying on the totally different high quality ranges in motion, the drop from Medium to Low is particularly steep:
Right here’s each particular person setting in Mirage’s choice, and the way a lot they enhance efficiency when lowered. Keep in mind, we’re trying to enhance on the all-Extremely Excessive benchmark results of 75fps.
World particulars: I’d go for Excessive right here. This modification alone bumped the RTX 3070 as much as 82fps, simply 1fps slower than Medium did, and though each choices improve the occasional pop-in impact on environmental particulars, they’re extra refined on Excessive.
Litter density: Dropping this all the way down to Medium produced a 77fps common, arguably not sufficient to justify the loss in visible richness and foliage amount. Go away this on max, which for some cause is Very Excessive relatively than Extremely Excessive.
Shadows: A simple reduce, this. Medium high quality is a suitable step down from Extremely Excessive, and singlehandedly raised RTX 3070 efficiency to 82fps.
Volumetric clouds: Like World particulars, dropping this may yield efficiency good points, however go too far and the element loss isn’t value it. I like to recommend settling for Excessive, which nudged efficiency as much as 78fps.
Water: Swapping Prime quality water for Low solely elevated my efficiency to 76fps, a measly 1fps acquire, and people cooling Baghdad rivers look all the more serious for it. Go away on Excessive.
Display screen area reflections: Disabling reflections solely gave me an additional 2fps, so that they’re in all probability finest left switched on.
Surroundings textures: Medium textures produced one other 77fps end result, which isn’t sufficient to steadiness the standard loss. Keep on with Extremely Excessive, I say.
Character textures: A good much less impactful setting than Environmental textures, with Medium barely ticking Mirage as much as 76fps. Nah.
Depth of Subject: This solely results the in-engine cutscenes. That are quite a few, to make sure, however reducing DoF high quality received’t assist the sport run higher when it actually counts.
Movement blur: I acquired 78fps after flicking this off. A small change, however one you may as properly take, as I can’t say the blur impact actually provides something.
Adaptive high quality: Until you’re attempting to play Mirage on a PC from the Gordon Brown period, adaptive high quality is finest switched off. The utmost FPS you possibly can goal is 60fps, which most graphics playing cards in use right now will hit regardless, and it overrides the Upsample kind setting (AKA upscaling), which may enhance efficiency extra persistently.
Upsample kind/Upsample high quality: This covers each the trio of upscalers and TAA, the default anti-aliasing choice. In case your GPU helps it, the best possible mixture right here is DLSS and High quality mode; this acquired my RTX 3070 as much as 84fps, and since Balanced mode solely raised that to 85fps, you could as properly use the sharper-looking setting.
Out of the XeSS and FSR 2 options, use XeSS High quality (83fps) if you wish to maximise constancy or FSR 2 High quality (87fps) in the event you’re chasing a extra sizeable pace increase.
Sharpen energy: A slider for the sharpening impact included within the upscalers. Actually, leaving this on the default 60% is ok. It doesn’t have an effect on efficiency both manner, and elevating it too excessive makes the sport look overly processed.

Of this already relatively quick choices listing, only a small handful show able to really dashing up efficiency. Nonetheless, the advance they supply is sizeable, and so they’ll allow you to keep very shut certainly to the complexity of Extremely Excessive. Behold, the very best settings for Murderer’s Creed Mirage:
- World particulars: Excessive
- Shadows: Medium
- Volumetric clouds: Excessive
- Movement blur: Off
- Adaptive high quality: Off
- All the things else: Extremely Excessive preset equal
With these, my RTX 3070-based PC upped its benchmark end result from 75fps to 93fps, a wholesome 24% enchancment. DLSS High quality was value utilizing at 1440p, too, serving to it as much as 107fps.
The RTX 3070 is clearly a higher-end GPU than most, however these settings labored properly on the Steam Deck as properly. Changing DLSS with FSR 2 on High quality mode, Valve’s handheld produced a greater than playable 43fps, which is about as quick because the Low preset runs with TAA. And also you get to maintain many of the Extremely Excessive settings! Discount.