Months in the past, it was introduced that Name of Obligation: Fashionable Warfare 3 would help DLSS 3, bringing Nvidia’s newest Body Technology tech to the sport to boost body charges on supported graphics playing cards. Because it seems, that help solely extends to the marketing campaign, as you may’t swap on DLSS 3 in multiplayer modes.
That is one thing that we might have seen coming. To date, the implementation of DLSS 3 has been reserved for single-player video games. Whereas DLSS 3 does improve smoothness by inserting additional frames, this course of additionally will increase system latency. It could appear that to keep away from problems, DLSS body technology is disabled in Fashionable Warfare 3 for multiplayer, as noticed by a number of gamers.

Body Technology might be switched on in Fashionable Warfare 3’s marketing campaign mode, and commonplace DLSS upscaling can nonetheless be utilized in multiplayer, however you will not be capable to hit the button that magically doubles body charges.
There’s a workaround for this, however it includes transferring some recreation recordsdata round – one thing that would probably set off the Ricochet anti-cheat system, so we might advise steering away from this.
KitGuru Says: Personally, I discover this to be a bit disappointing, as I used to be very curious to see how nicely Body Gen expertise works in a multiplayer atmosphere. With that mentioned, when you have an RTX 40 collection graphics card, you need to be capable to run Name of Obligation’s multiplayer exceptionally nicely anyway, with out the necessity for body technology.
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